CounterSpy - Dynamighty first game revealed!
This blog post being brought to you by David Nottingham, Co-Founder of Dynamighty.
Hey friends! Today is an awesomely exciting day for us at Dynamighty as we are proud to finally announce our first game!
For those of you coming here from this months issue of Game Informer, welcome! For those of you that haven’t caught the issue, it reveals details about our game and we gave them a Q&A that you can find here. You can also check out a blog post we wrote for our fine friends at Sony.
CounterSpy (still a working title) is a game that we have been developing for some months now. The game is being published by SCEA and will be launched later this year on PlayStation 3, PlayStation Vita, and mobile platforms.
Dynamighty was originally founded by myself & my buddy John Elliot. We previously worked together at LucasArts, where I was Lead Creative & John was Technical Lead for a big AAA new IP that never saw light of day, and then we founded LucasLabs, in which we got to work on a bunch of cool experimental small games. Some of which even got released! (Monkey Island Special Edition and a quirky little game called Lucidity).
Today, the studio is 10 super passionate human beings. We have a few more ex-LucasArts folks so, although we have been super-saddened by the closure of that studio, we are one of what we hope will be many other friends & former-colleagues putting their skills to work in starting small, indie-spirited studios with friends creating works of passion to bring to the world!
Now that the game has been announced, we are going to use this tumblr to showcase bits and pieces of the development process as we get CounterSpy ready for launch. If you want to see a bit more of the people behind the game, we have a facebook page that we use to share team photos & activities. For formal announcements and links to any press, we’ll be on twitter.
Keep checking back for more exciting news and developments soon!